Showing posts with label Flyff Class Guides. Show all posts
Showing posts with label Flyff Class Guides. Show all posts

Sunday, December 28, 2008

Flyff 2nd Job Change Classes

This guide will tell you all you need to know about the 2nd job change classes of Flyff.


Mercenary-Knight: The Knight in Flyff in basically the tanker and protector. He is the one that attack the mobs first to tank the damage. Knights have the best strength and defensive abilities. The Knight uses two-handed swords and axes. Many people prefer the two- handed axe, because of its higher damage. Most stat builds go for a 2-3 str-sta ratio or a 3-2 str-sta ratio.


Blade: The Blade takes the role of the high dps’er. This suckers have 2nd rate defense, but hit 100% attack speed very easily. They can have crit. chances of 40-50%. The ability of the Blade to duel-wield weapons makes their attack speed evening faster. Their Sonic Blade skill can get up to 2.5-3k damage. Most stat builds go for 2-1-3 str-sta-dex ratio, but stop leveling sta around 50-75, dex at 96 or 126 because they are speed breaks, and keep pumping strength.


Assist-Billposter: The billposter of the most owning classing in the game. Knuckles are both strong and fast. Not the mention the feared Asalraalaikum. Most stat builds so 3-2-1 str-sta-dex ratio, but stop leveling dex at 67 and sta at 65-70.


Ringmaster: The cleric or healer in the game. A party lasts so much longer with a ringmaster in the group, and the ringmasters can bring out the full potentially of the other classes. Most stat builds are either full int or a 1-3 sta-int build, but stop leveling sta at 30-40.


Magician-Elementer: This class has the highest damage and the lowest defense and health. You are given 300 extra skill points when job change and trust me they go fast, because you got 19 skills. There are two types of elementer builds. One is for int and the other is for AOE. Int elementers well go for 30-40 sta and rest int. While AOE elementers go for 40-50 int and rest sta.


Psykeeper: Kind of the de-buffers and damage dealers. There are three types of build. One is called the Satan psy which involves full or close to full int, use of the satanology spell, the spirit bomb spell, and a lot of refreshers. The second is called the cruio psy which involves full or close to full sta, the use of food and pills, the cruio spell, which deals 2x damage back when maxed, and dependency on a ringmaster. The third in the AOE which involves a 3-2 sta-int ratio, the maximum crisis spell, and the psychic square spell.


Acrobat Jester: Jester have very high damage and attack speed, and in a way in a range form of the blade. Because the jesters still get the knock back ability of the yo-yo’s they or good against 1v1 mobs. You can counter any speed debuffers with your escape skill, and can kill with hit of penya. Most jesters go with a 2-2-3 str-sta-dex ratio, but stop leveling sta at about 35-50 and dex at 67 or 96.


Ranger: Rangers are the anti-mage and anyone else that relies on skills. They a skill called silent shot that prevents the person from using skills for 15 seconds, and by then they’ll fire another one at you or your already dead. The reason they are so deadly is their build go for almost all dex (some builds go 14-1 sta-dex-int build, but stop leveling int at 40 or so, and sta at 30 or so) and combined with silent shot, fast shot, dark illusion and junk arrow they’ll rape you.





List of Classes on Flyff

An overview of the classes in Flyff.


The Mage hits VERY powerfully on the other hand can overheat, or run out of MP. Most of the time mages have OK HP but not always, so their dependent on using a lot of food, and refreshers.


Assists are not very strong but can heal, or buff. It all depends on what you are becoming as an assist If you are becoming a BillPoster, then you are strong if you are becoming a Ringmaster, then you master in buffs and healing people. For Assists it all depends on their 2nd job change.


Acrobats are strong with a bow but slow with it. They can also use yoyo’s which are very fast and hit bad. So you would want to use a bow and be fast.


Mercaneries are fast, but boring to most at the beginning. They only get a choice of a sword or an axe. As you get higher level you become a lot stronger and less boring.





Basic Ringmaster Guide

A Ringmaster is the other second job class for the Assist class. This class is known as the support class of Flyff, and their buffing skills only emphasize that. A Ringmaster usually partners with people much higher level then them and helps them out by buffing and healing them, in exchange for getting a share of their partners exp, allowing them to level at a much faster rate than other classes.


There is also another type of Ringmaster, the one that uses their buffs to fight instead of fully support. While slightly less effective than bps, the Battle Ringmaster (or BRM) is a powerful force to be reckoned with although i do not suggest it until over lvl 100.


Becoming a Assist

Assist: In order to become an assist, you must reach level 15. Then, you go to the assist drillmaster in Flaris (next to the Mercenary drillmaster in East Flarine). Talk to him, and he’ll tell you to go kill 10 small aibatts in seven minutes. very easy done.


Once you kill the aibatts, come back to the drillmaster, and you’ll have completed the first part. Then, he will tell you to bring 5 forforms to the assist master (npc in North Flarine, next to the mercenary master). You should have gotten these already while you were trying to get to 15.


Once you’ve given the forforms to the assist master, you’ll be told to go find the high-dwarfpet, which are located in the lawolf area, just before the grown-up lawolves. I can’t remember his name, but he’ll have a question mark over his hea, so you’ll spot him easily.


Once you’ve spoken to him, you’re given a label of technique. Do not lose it Without it, you can’t complete your job quest. Now then, you are told to defeat a mob called Chaner, a scorpion-looking mob located in Madren town (located near the demians), just over the hill by the bridge. Kill him, and go to the assist drillmaster. The lady beside him should have a question mark over her head, so talk to her. Go through all the dialogue; and a blue light should shine over you. Congratulations! You are now an assist! You’re stat points have been reset and have recieved more skill points.


Becoming a RingMaster

Ringmaster: To become a Ringmaster, you must be a level 60 assist. Go to darken (the city), and talk to Ellend, the Ringmaster Master. She’ll tell you to kill 20 drillers to prove you ability. Go and kill 20 normal drillers, not small or captain.


Once you kill them, go back to Ellend. She will give you a Successor of Hero scroll, and tell you to go take this to Ringmaster-Wiseman Clamp. Before you can do this, you must get the seal of Aenn, which has been stolen by Ren. Ren is located in Saintmorning, between the Bulcrows and Dumbulls. He looks like a demian, so he’s easily spotted. Kill him, and the seal will be auto-dropped into your inventory.


Go to Flaris, to the fountain of dead person (by the bangs), and speak to Clamp. He will tell you to deliver the seal to Tesha, leader of the Kryon soldiers. She is located in East Flarine, next to Losha (the food seller). Talk to her, and she’ll take the seal from you, and tell you to find the Ringmaster priest Heedan, located by the Irens in Cendil (Darkon 3). Before you can speak to her, you must find the teardrop of Aenn, which is held by Hunter X. Hunter X looks like a giant Trangsforma, and is located by the Trangsformas. Kill him, and the teardrop will be auto-dropped into your inventory.


Now, go to Heedan, and she will take the teardrop, and give you her blessing. She will tell you to defeat the Venel Guardian, and take it’s heart. Venel Guardian is located in Guardiane, all the way at the end of Darkon 3. Open your map, and look at Guardiane. You see where it says “Room of Guardian”? The Venel Guardian is located exactly where the “R” is. Be sure to take quite a few star candies and/or pills, as this is a very tough fight for a ringmaster, unless u have a freind to help you kill it to low health and relog so you can finish it off.


Once you beat him, the heart will auto-drop into your inventory. Now, go to the back of Guardiane, to a large platform with 8 Guardians on it. Find, and speak to the Ringmaster Guardian Romvoette. After a bit of dialogue, and blue light will shine over you. Congratulations, you are now a Ringmaster! You have been given 100 skill points, so use them wisely! And, unlike the assist job change, you do not get a restat.